![]() Common criticisms of games like Sonic Adventure and Sonic Heroes include the clunkiness of the controls, narrow platforms, claustrophobic level design and stiff cameras blocking Sonic from view. In contrast, wide open spaces of Utopia and the tightness of the controls eliminate many of the issues that have plagued 3D Sonic, fully taking advantage of Sonic's momentum-based gameplay. It emphasizes just how fun and exciting it would be to place Sonic into an open-world with few restrictions. RELATED: Sonic the Hedgehog May Be Replaced - Is That a Good Thing?Īnother major Sonic fan game is Sonic Utopia, one of the most publicized and complete fan games. Even 23 year later, Robo Blast 3D is being updated, taking a lot of feedback and inspiration from other Sonic titles as it slowly builds and improves upon itself, barely recognizable as a DOOM engine game. Sonic Robo Blast 3D entered development in 1998 and runs on the DOOM engine, and while it still adopts traditional level-by-level stage progression, the levels are far more open and exploratory than the stages in Sonic Adventure and even some modern 3D Sonic games. ![]() ![]() One of the oldest fan games is a perfect example of this. These fan games also prove that Sonic can work in a 3D space.
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